CGI

CHARACTER DESIGN STUDIES VOL.1

Sometime mid-pandemic I decided I want to figure out how to make CG characters, without really knowing what I was getting myself into. What started as a simple skin shader in Octane quickly ballooned into learning Zbrush, Maya, Mari, Marvelous Designer, Wrap3d, XGen, all while keeping the MetaHuman rig attached underneath (and quitting about 15 times). Next step is making it move then maybe a film? Who knows. :)

ROLE DESIGN, CONCEPT DEVELOPMENT

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